Monday, December 16, 2013

Kahoot! ~ Great Learning Starts by Asking Questions

 Kahoot! is a great new game-based response system that is FREE, works on all devices AND allows students to create as well! You can use Kahoot! with learners of any age and using any subject matter. Here are three ways to get started with Kahoot! in your classroom:

1. Quizzes: - Create your own quiz, have a student create one or find a public quiz! To start a quiz,  decide on a title and then drag and drop your content and add your questions. Your content can feature pictures or videos which makes it great for all grade levels. You can search public quizzes by topic, grade level, and audience (ex: school).

2. Discussions:  Create discussion questions is easy. Decide on a title and then ask your probing question. You can also have your students pose questions to launch a discussion using their devices.

3. Surveys: Take a real-time poll of your students wants/needs? For example: what type of devices do we have in our classrooms from BYOT? This can also be used for an exit ticket to determine how a lesson went or gauge the students knowledge on a topic or an entrance ticket to review previous lessons.
If you find a public quiz, discussion or survey you can also ‘favorite’ it by clicking on the heart.

by JamieBrooker

This Quickcast shows how to play a game of Kahoot! in a room full of people with different devices:

  • Once you've created you Kahoot or have chosen a public one to play, press the purple play button
  • Choose your advanced settings and launch the Kahoot on the screen at the front of the room
  • On their personal devices, players can then join by going to in their web browser, and entering the pin displayed on the screen at the front of the room
  • They then enter their nickname, seeing it displayed at the front
  • They then use their device to answer each question, with the aim to get as many points as possible and get to the top of the leader-board
  • The quiz master can then download the results of the quiz, seeing what each person in the room answered for each question, and how quickly.
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